

Constellations:Ĭ1 – Gaze of the Deep: activation allows Oz to attack with a normal attack, dealing 22% of ATK DMG, every time Fischl attacks. Lightning Smite – Electro related elemental reactions triggered while Oz is on the field will generate Thundering Retribution, dealing electro DMG equal to 80% of Fischl’s ATK. Players are able to animation-cancel a charged aimed shot via dash canceling. Not that a big deal though since Charge Shot is very rarely used on Fischl. This does not seem to be working as intended at the moment. This talent shines during use of Venti’s Elemental Burst – Wind’s Grand Ode, where players can spam fully charged shots (mostly) freely. Stellar Predator – Hitting Oz will a fully-charged Aimed Shot generates Thundering Retribution, which deals AoE Electro DMG equal to 152.7% of charged shot’s damage. Leveling talent and unlocking constellations scale the Falling Thunder DMG dealt. Midnight Phantasmagoria – Fischl transforms into Oz, gaining movement speed and invulnerability to damage, while dealing electro damage to enemies hit. Leveling talent and unlocking constellations scales Oz’s ATK DMG, GTAoE electro summoning damage, and duration. Nightrider – Fischl summons Oz to deal electro damage. Her normal attack 5-hit combo increases in damage with each hit, taking approximately 3 seconds to complete. Normal Attack: Bolts of Downfall – Fischl excels as an auto attack (AA) / normal attack carry. An important note is that each enemy can only be damaged once by the phantasmagoria summon per ability cast additionally, the ability resets the duration of Oz if he was already present on the field prior to cast. After the transformation, Oz will remain on the field and attack using Freikugel. This ability allows Fischl to possess Oz, increasing her movement speed while dealing electro damage to any enemies contacted. The Prinzessin der Veruteilung possesses the all-seeing Auge der Verurteilung in her left eye. Essentially, if Nightrider has 13s left on cooldown when Midnight Phantasmagoria is cast, the internal cooldown will continue, resulting on 3s remaining on the cooldown after Oz desummons from Midnight Phantasmagoria. Players should also note that the use of Midnight Phantasmagoria to refresh Oz’s duration/summon him does Not affect the cooldown of this ability this works to Fischl’s advantage in that Oz can be resummoned immediately after his field time due to Midnight Phantasmagoria ends (this tip is extremely useful for players using Fischl as Enabler, as well). For this reason, players should make sure to recall Oz nearing the end of his time on the field. One importing thing to note is that players can use the ability again to recall Oz to their current location while this neither refreshes the duration of Oz’s summon time nor recast the GTAoE effect, it does proc any bonuses applied from casting an elemental skill (e.g. Oz persists after swapping out Fischl, continuing to deal electro damage. For the ability’s duration, Oz attacks nearby enemies with Freikugel, dealing electro damage. The initial summon effect deals electro GTAoE damage.
#HO TO STACK CRIT HIT DMG FULL#
Nightrider summons Oz, full name Ozvaldo von Hrafnavines, to the field. Tier lists and team guide comps that only assign Fischl as a support character are inaccurate and are more than likely holding onto CBT3 impressions rather than her current rework. Fishcl is a primary role Carry, secondary role Enabler who excels in dealing consistent, high damage, while maintaining a quick combat flow in terms of DPS uptime and mobility.Īlthough Fischl was previously considered a primary role Enabler in CBT3, she has been given significant buffs in the full release version of the game, making her easily one of the top carries in the game (not to mention the most accessible C6 carry as of launch).
